A Playthrough of the FreeSpace 2 Modification Into the Halls of Valhalla created by the ItHoV Team in 2006 on Insane Difficulty by Novachen.
You can download the current version here:
http://www.moddb.com/mods/into-the-halls-of-valhalla/downloads/into-the-halls-of-valhalla-third-release
The pirate's base of operations is history, next to its main fleet. But there is still one cruiser left. We have found the PRC Privateer in an asteroid field. So our task is clear: Follow and destroy it before it can leave the area!
Hints:
Another quite easy mission, even on Insane. You saw it already during the previous videos, most of the missions in the first chapter of the campaign are only wishy-washy ones.
But in this you should order your wingmates to cover you right after the begin of the mission, to keep them alive.
Because the Privateer is intended to escape in this mission, do not worry about it. You have only to plan a course to the Privateer and you have all time you need. So do it and take out all containers on your way from a safe distance with your Prometheus.
After you are near the Privateer, it will jump out and you will encounter a wing of Hercules fighters. If your wingmates are still alive, which they should unless you did something horribly wrong, most of the enemies should be death even before you are in firing range. So kill the remaining ones and jump out to end this mission!
Played and recorded by:
Jenna "Novachen" Trassa
Questions and Feedback in German and English would be appreciated, but is also possible in French, Spanish and Chinese, because my sister is able to read and understand it. But do not expect an answer in the same language.
If you want direct contact, please e-mail to novachen@web.de.